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POE:2 A BF2 MOD Update 108
Written by SixPack   
Monday, 23 July 2007
Welcome to our 108th Newspost.

POE is proud to announce the release of our 1.7 client files. After nearly a year of work and literally thousands of hours of art/coding/testing, we are ready to present our second major release on BF2. We would like to thank all of our developers, all of our testers and all of our fans for all of your support over the last several years.



poe2v1.7 client - 1.8GB

::ModJive::
( **Modjive download utility is required to download POE:2 - help support
the modding community by utilizing the Mod Updater program!**)
Modjive install notes: Either uninstall the previous POE2 version, or after the installer runs, and uninstalls it for you, restart modjive, go to the Available Content tab, select POE2, and hit install in the upper right.

::Download PoE2 V1.7 From Hypernia Here::

::Download PoE2 V1.7 From Gamershell.com Here::

(md5 checksum - 79c258df785129850ba1fd516ee9c084 )

Daarken put together a video showing the F18, F22, Su27 and W3W Sokol in action (or in flames).
With the number of major adjustments to our airforces in this release, flyboys should be able to keep themselves busy for some time.



Air Combat by Daarken

YouTube Version

I really cant say enough about all the work our test team has done in this cycle.
Recently reviews of our Maps, Weapons and Airforces have shown up in our Testers Sandbox.
We invite you to come see what they have to say Here

Thats all for now,
POE Team signing off....


-----------
NEW CONTENT
-----------

**MAPS**
- Berezan Island
- Blue Nile 2
- Crimea Beach
- Assault on Odessa
- Red Dawn
- Risen
- Olesko Keep

**VEHICLES**
- US AAVP7A1
- US AH-6 Littlebird
- US AH-1Z Super Cobra
- US M1A2 Abrams
- US F22 Raptor
- US F/A 18E/F
- UKR W3W Sokol
- UKR Su-27 Flanker A2A & Multirole variants

**HAND WEAPONS**
- GER DSR-1 Sniper Rifle
- US KaBar Knife
- UKR Mortar
- US M16A4 Assault Rifle
- US M249 SAW LMG
- US M4A1 Carbine

**STATIONARY WEAPONS**
- US M167 VADS
- GER FK20mm Flak
- AT4 Spigot ATGM
- BGM-109 TLAM

**ARMAMENT**
- XM312 Grenade Launcher
- M240D HMG
- M224 Mortar
- T89 Mortar

-------------
SINGLE PLAYER
-------------

**MAPS**
Risen
Blue Nile
Berezan Island
 
POE:2 A BF2 MOD Update 107
Written by SixPack   
Thursday, 19 July 2007
Welcome to our 107th POE newspost.

Point of Existence is proud to present the server files for our 1.7 release.
This release contains md5 checksums as usual which prevents players from using basic hacks and exploits in the mod. This server package does not include the statistics module. Our testers and developers will be out this evening checking out the new 1.7 servers, if you would like us to visit your server and make sure its functioning properly, please post here


poe2_v1.7_windows_server.zip - 108.13 MB

Download From hypernia.net

Download From gamershell.com

Download from Fileplanet.com

Download from Totalbf2.com

Download from Moddb.com

(md5 checksum - 2ccdcde96153c42d3dbeb0c91471371d)


poe2_v1.7_linux_server.zip - 110.73 MB

Download From hypernia.net

Download From gamershell.com

Download from Fileplanet.com

Download from Totalbf2.com

Download from Moddb.com

(md5 checksum 25536befed576703c050c2ba5caa3990)


Our last release introduced a new way of targeting the artillery using a fancy coding trick and two players working together. This would have been fine if either item worked all of the time. But most of our players found that not to be the case. Either the code, or other players wouldn't work properly. Either way, it left many people feeling like there could be something better. Well, we hope that we have solved this issue. We have come up with a new system that removes the unstable code and the player from the equation. In order to fire the artillery you simply choose the proper round and fire. ColdFussion has made a little demonstration movie showing how this system looks and works. We hope this solution makes every one happy.



Download Here

YouTube Version Here


PoE's test team has been working overtime for the last few weeks. Between the massive PoE builds, they have managed to put together a great set of reviews of our content. These reviews include screenshots, wallpapers, map previews and movies.
We call this section the Testers Sandbox, you can view it here:




For competitive players (and anyone interested in looking around our maps a little more).
|TG|WhiskeySix has put together a POE map package for the popular scrim planning tool

ATC By foolish entertainment.

You can Download the PoE2 package for ATC here


We want to remind you to attend our release party, Friday July 20th, 12 noon EST (5pm GMT).
#pointofexistencemod on Gamesurge using a IRC chat client, or join on our java irc page Here.

Thats all for now, PoE Team Signing off.

 
POE:2 A BF2 MOD Update 106
Written by SixPack   
Tuesday, 17 July 2007
Welcome to our 106th Newspost.

For those of you keeping track, only five more days until the POE 1.7 release. Please join us this week as we roll out our second 'Major' release for BF2.
Release party, Friday July 20th, 12 noon EST (5pm GMT).
#pointofexistencemod on Gamesurge using a IRC chat client, or join on our java irc page Here.

Developer chat and server release on Wednesday, July 18th at 8pm EST (1am GMT, Thursday).
Developers will be on hand in our IRC channel to answer questions about the mod, We have even heard there may be some prizes.

Daarken and our Test Team have been putting the latest build through its paces the last week or so, but have taken some time out to create a little preview movie for one of our upcoming maps, Assault on Odessa. SgtWedge has created an urban meatgrinder that will challenge even the most skilled players.


Click here to Download.
YouTube Version

Ga-Knomboe Boy has put together a rather frantic movie of our upcoming map, BlueNile. BlueNile is one of three maps offering singleplayer and coop action for this release. ColdFussion and dorayacoop did the coop work for our mod.


Click here for low quality smaller file size version
Click here for High quality version
YouTube Version

You can download an avi player here

Dnarmo was instrumental in creating the singleplayer component for our Battlefield Vietnam mod releases. He has recently compiled all of the different singleplayer parts into one integrated whole. Please support our previous release as well as all the singplayer goodness at battlefield singleplayer at planetbattlfield

We are still in need of 3Dmax coders, modelers, and skinners. If you have what it takes, please Apply Here.

We hope to see you on Wednesday evening for our developer chat and server file release,
PoE Team signing off...
 
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